package br.ufmg.dcc.simulesspl.states;

import br.ufmg.dcc.simulesspl.fsm.AbstractState;
import br.ufmg.dcc.simulesspl.view.EndView;

public class EndState extends AbstractState {

	@Override
	public void run() {
		EndView endStateView = new EndView();
		endStateView.showGameEndMessage();
	}


}
